New FAQ?

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WolfOfTheWest
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Location: Stuck on Gallifrey.

New FAQ?

Post by WolfOfTheWest » Wed May 04, 2016 9:22 pm

https://www.facebook.com/permalink.php? ... 2476085719

^dat

http://www.dakkadakka.com/dakkaforum/po ... ge#8632614


First news.... no more rolling to hit for psychic scream.... since it says only roll to hit for those that have shooting profile.... im sad, i'm going to cry

Q: Does vertical movement count towards maximum movement distance on jump pack and jet pack moves?
A: No.

Yay i can JSJ normaly again :lol:


Q: The Strikedown rule states that attacks with it cause the enemy unit to move as though through difficult terrain. Does this carry over onto a Super-heavy Walker’s guns?
A: Strikedown only applies to the Super-heavy Walker’s Stomp attacks.
^that seems dumb but okay o.O

Q: Does a Gargantuan Creature gain the benefit of Strikedown on its shooting attacks?
A: No.

SAVES
Q: Warhammer 40,000: The Rules states that a model gets ‘the advantage of always using the best available save’. Does that mean we have to use the numerically lowest save, or do we have the option of using any save we have?
A: The controlling player can use their discretion as to which of their model’s saves is ‘the best’.

Q: Can a model choose between saves, even if one save is numerically inferior? For example, can a Ravenwing Biker take a 4+ re-rollable Jink save over its 3+ Armour Save?
A: Yes.

Q: If a unit includes multiple Independent Character Psykers, can they cast the same power (e.g. Psychic Shriek) multiple times, once for each Independent Character?
A: No.

HAHAH JUSTIIIIIIIICE!

Q: If you play Daemons and you successfully summon a Bloodthirster using the Daemonology psychic powers, what profile will the Bloodthirster have: the one in Codex: Chaos Daemons, or one of the ones in Codex: Khorne Daemonkin?
A:You can choose to use any of the army list entries from Codex: Chaos Daemons, Codex: Khorne Daemonkin or War Zone Fenris: Curse of the Wulfen – but not Skarbrand

I don't know the difference, but worth knowing i think ?

OVERWATCH
Q: How many shooting attacks can I do when firing Overwatch?
A: As many as the model can fire in the Shooting phase.

Q: Do abilities that allow a model to fire an extra weapon in the Shooting phase allow them to fire an extra weapon in Overwatch or while intercepting (e.g. Monstrous Creatures and Tau multi-trackers)?
A: Yes. In the case of Interceptor, only weapons with the Interceptor rule can be fired.
^yay for crisis double weapon overwatch and intercept <3

Q: On Cleansing Flame – if two enemy units are in range, are there 2D6 hits divided amongst the two enemy units, or 2D6 hits for each enemy unit? If the latter, how many times do you roll the 2D6 – once, or twice?
A: Each enemy unit hit suffers 2D6 hits. Roll separately for each unit.

Q: A beam attack does not target a unit – can you still Jink?
A: Yes.


Q: Does a unit that is embarked on a Transport that Jinks also count as having Jinked in the following Shooting phase?
A: Yes.

Q: Are passengers in Jinking Transports forced to fire Snap Shots?
A: Yes.

Q: If a blast template scatters onto a Skimmer, can that Skimmer still Jink even though it was not actually targeted by the shot?
A: Yes.

^awww man D:

Page 68 – Flying Monstrous Creatures, Deployment
Add the following sentence to the end of the paragraph:
‘If a Flying Monstrous Creature is conjured or otherwise summoned during the course of the game, as soon as it enters play, you must declare whether it is in Swooping or Gliding mode.’


Q: How many Relics/Artefacts can a single model be equipped with?
A: A model can only be given a single Relic/Artefact of any kind unless specifically noted otherwise.


Q: Since a player automatically loses at the end of any game turn in which he has no models on the table, does a player taking a Detachment that requires him to start all his models in Reserve (such as the Ravenwing Strike Force with Flyers) automatically lose every game he plays?
A: A player who takes an army that consists entirely of units and/or Detachments which must be set up in Reserve, with no special rule that allows them to arrive in the first game turn, will automatically lose the game. We do not recommend choosing an army like this!

^one for the lols :lol:

I think that's the "important" ones imo.
Last edited by WolfOfTheWest on Wed May 04, 2016 11:20 pm, edited 6 times in total.
With the thirty-seven keys of Tzeentch, we open the way for our brothers. With the thousand whispers of Slaanesh, we call to them. With the twelve plagues of Nurgle, we fell their enemies. And with the mighty axe of Khorne, we cut open the world for them.

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baadc0de
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Re: New FAQ?

Post by baadc0de » Wed May 04, 2016 10:18 pm

New FAQs are on the horizon. More than 40 pages just for the rulebook, before codices are addressed. Very good GW :)
Yours truly, the man with no time.
4: https://www.youtube.com/watch?v=nsrEH3U03fY

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WolfOfTheWest
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Joined: Wed Feb 19, 2014 8:36 am
Location: Stuck on Gallifrey.

Re: New FAQ?

Post by WolfOfTheWest » Wed May 04, 2016 10:20 pm

To samo zato ker so delal fine slikce... *facepalm*

p.s. Vem da pred časom, je GW na FB.-ju ponujal folku, da naj pišejo vprašanja, torej... smo dobili tole... but wait, for the first time, GW is communicating with playerbase! :lol:
With the thirty-seven keys of Tzeentch, we open the way for our brothers. With the thousand whispers of Slaanesh, we call to them. With the twelve plagues of Nurgle, we fell their enemies. And with the mighty axe of Khorne, we cut open the world for them.

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FinaGlista
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Re: New FAQ?

Post by FinaGlista » Thu May 05, 2016 9:23 am

Sej ne morem verjet se je GW res KONČNO začel spreminjat?

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ibzsabre
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Re: New FAQ?

Post by ibzsabre » Thu May 05, 2016 10:30 am

tole je dejansko presenecenje na meji sokantnega.. GW odgovarja na vprasanja igralcev?

look out for those flying pigs..

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baadc0de
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Re: New FAQ?

Post by baadc0de » Thu May 05, 2016 2:33 pm

Kar je še bolj šokantno je da dajo ven tole kot beta verzijo (čeprav je že kar obsežno in temeljito), kjer naprošajo igralce da najdejo probleme in jih spet reportirajo, tako da lahko naredijo boljšo finalno verzijo.

Tako firmo človek veliko raje podpira z denarjem in časom :)
Yours truly, the man with no time.
4: https://www.youtube.com/watch?v=nsrEH3U03fY

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FinaGlista
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Re: New FAQ?

Post by FinaGlista » Thu May 05, 2016 2:58 pm

Se zelo strinajm, morda pa obstaja upanje za GW in posledično tudi AoS.

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baadc0de
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Re: New FAQ?

Post by baadc0de » Thu May 05, 2016 11:38 pm

ta "morda" je glede na prihodke in pozicijo v trgu "morda" odveč :)
Yours truly, the man with no time.
4: https://www.youtube.com/watch?v=nsrEH3U03fY

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FinaGlista
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Re: New FAQ?

Post by FinaGlista » Fri May 06, 2016 10:11 am

He he, GW ima monopol, samo ce bo nadaljeval kot je do sedaj se mu bo iz leta v leto bolj poznalo.

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baadc0de
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Re: New FAQ?

Post by baadc0de » Fri May 06, 2016 10:39 am

FinaGlista wrote:He he, GW ima monopol, samo ce bo nadaljeval kot je do sedaj se mu bo iz leta v leto bolj poznalo.
Samo nekdo mu ga mora ukrast (monopol). Kdo pa bo to?
Yours truly, the man with no time.
4: https://www.youtube.com/watch?v=nsrEH3U03fY

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