Sold on Infinity

Skirmish igra z manj modeli v high-tech prihodnosti kjer se nevidni specialisti in hekerji spopadajo z nezemljani in fanatiki

Moderator: Marchi

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Marcus
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Re: Sold on Infinity

Post by Marcus » Sun Jan 11, 2015 12:46 am

Samo kar sem bral po 'netu.
“Live with honour, die with glory!”

Marchi
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Re: Sold on Infinity

Post by Marchi » Sun Jan 11, 2015 1:36 am

Sem šel še enkrat prebrat.

Velja isto kot sem rekel prej, s tem, da samo pri AD 1 moraš napisat s kerega kvadranta prideš na mizo. Za vse višje levele ti ni treba več pisat kerega boš uporabil, ampak se odločiš tekom igre kako ga gor pripelješ in nasprotniku razkriješ informacije.

Po novem tudi več dropship-a ne moreš hackat, da bi padalce prisilil v skok. Zdaj lahko kot ARO s Hacker-jem reagiraš na combat jump s Face-to-face rolom (WIP-6 vs. PH skakalca). Če uspeš padalca avtomatsko odnese.

Lahko pa zdaj tudi jump supportiraš s svojim Hackerjem in daš svojemu padalcu +3 na PH.

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Alpha999
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Re: Sold on Infinity

Post by Alpha999 » Sun Jan 11, 2015 3:47 pm

Ja, tako je, isto kot prej torej.
- skill z leveli vključuje nižje
- AD combat jump ima oznako /optional/ kar pomeni da lahko uporabiš nižjega.
glede tega ni sprememb
Equaton wrote:Oh to pa že pridno berem. Samo kaj pa jaz vem, lahko da je lokalna meta drugačna pri nas... Torej bi ti rekel, da se strinjaš s tu napisanim?
Če prebereš vse in še kar folk doda in komentira (in skritizira) si boš naredil kar dobro sliko kako stvari zgledajo,
ni pa to bistveno, najbolj pomembna stvar je po moje še vedno svoj "stil igre", nekatere stvari se ti bodo bolj dopadle, nekatere manj, ampak to itak vidiš lahko samo skozi igro, tako da - sprobaj v praksi, (tudi s proxiji).
Nimam problemov dat v vojsko par figur ki veljajo za predrage ali neuporabne, če veš kaj z njimi delat ali pa se ti samo dopadejo. Prav tako je (oz. boljše, je bilo v N2) par figur oz. combotov figur/opreme ki veljajo za uber ampak če se meni tak način ne dopade ga pač ne bom fural in igre ne bodo zaradi tega nič slabše, prej boljše.
my 2 cents opinion :)

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Equaton
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Re: Sold on Infinity

Post by Equaton » Sun Jan 11, 2015 4:32 pm

Ta forum bi moral imeti "like" funkcijo.
Verjetno sem še preveč pod vtisom GW iger, kjer je listbuilding (vsaj) pol zmage ;)

bubalo
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Re: Sold on Infinity

Post by bubalo » Sun Jan 11, 2015 4:46 pm

Definitivno :D Lahko povem na lastnem primeru sicer nomadov. Nihce na forumu ni prevec hvalil spektre hackerja v N2, velika vecina je bila mnenja da je predrag. Meni je bil koncept zelo usec in sem ga zacel igrat. Vec ko enkrat je bil moj MVP in zagotovo moja najljubsa igracka na mizi :D tako da res igraj in ugotovi kaj ti pase igrat. pogruntaj kaj ti je usec in se nauci to uporabljat :)

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Marcus
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Re: Sold on Infinity

Post by Marcus » Sun Jan 11, 2015 7:48 pm

Eh, forum. :P

@Equaton: Naredi listo pa gremo igrat.
“Live with honour, die with glory!”

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Equaton
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Re: Sold on Infinity

Post by Equaton » Sun Jan 11, 2015 8:25 pm

Marcus wrote: @Equaton: Naredi listo pa gremo igrat.
Po izpitih :/
Pa še profili bodo za moje NCA :)

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Equaton
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Re: Sold on Infinity

Post by Equaton » Thu Jan 15, 2015 7:12 pm

Pa še profili bodo za moje NCA :)
A little disappointed, not gonna lie...
Alpha999 wrote: samo pri določenih ITS scenarijih se pozna tisti manko infiltrator specialistov - sem pa uspešno uporablju AUX FOje za nadomestek in so kar dobro delovali.
Bye bye double specialists :(

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Equaton
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Re: Sold on Infinity

Post by Equaton » Sat Jan 17, 2015 1:53 pm

Če se komu že ljubi podati (še) kakšno oceno novih profilov v kontekstu tega threada, bom (spet) hvaležen :D

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Alpha999
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Re: Sold on Infinity

Post by Alpha999 » Mon Jan 19, 2015 4:18 pm

Da ne bom pisu že napisano, jaz bi se kar strinju s tem
PanO:

Vanilla PanO (B+, now A) was okay but not terribly interesting, low WIP and many expensive units make it difficult to bring all of the available shiny toys, but the available toys were shiny enough to be pretty good. Lots of jank and otherwise nonstarter units in the faction leads to a lot of bloat, especially among very similar HI. A lot of the changes to units heavily benefited PanO-- while the topend (Aquila) and a handful of things at the bottom end got some nerfs, the middle is sitting pretty, with a few long-ignored units (Croc Men) getting a new lease on life. Lots of options, many of them quite good, everything cheaper.

Military Orders (D-, now B-) was pretty bad. Too many unaffordable too-similar HI and not a lot else going for it. This was the sectorial of Order Sergeants, and it wasn't super amazing at it. Now, cheaper, more effective HI means MO can actually drop the models it wanted to on the table, and there are some really interesting and scary linkteam options here. A lack of specialist variety still hurts, though, and all-Religious is going to cause some worry.

Acontecimento (C, now B-) was somewhat lackluster, with a few standout units that helped it along. A goodly amount of killy and aggressive play gave them teeth, but a lack of good specialists and weirdly high SWC costs made it hard to use them effectively in ITS. Generally seemed to be just as good or better to run Vanilla than Acon. N3 Acon is slightly less expensive but is still paying a lot of SWC for odd reasons, though things like the Guarda de Assalto got even better than before.

Neoterra (A+, now A-) was extremely strong in the right hands. A single glaring weakness (lack of infiltration) was frequently negated by exclusion zones in ITS, and Neoterra had AVA Total access to the single most reliable specialist in the entire game, not to mention masses of throwaway flamethrowers. Cheap dudespam at near-Ariadna levels allowed Neoterra to slot in much beefier HI than most other people could without sacrificing orders. Little wonder it was a highly competitive, highly effective sectorial. N3 hit it at both the top and the bottom end, with MSV3 and Auxilia nerfs lowering its effectiveness. It did get a lot of cheap options, though, which will likely make up a goodly amount of that difference. Neoterra now takes a bit more work to do well with, but should still be competitive.
Torej, nič dramatičnega. FO auxbot je itak bil anomalija ker pred ITS FOji niso bili specialisti, je pa zdaj auxilia FO konkretno cenejši. Glede MSV3 nerfa pa mislim da ni tako hudo kot folk joka, je bil verjetno prej še preveč dober. Bo moja Asura vprašanje preiskusila na terenu. Po moje si lahko brez skrbi, neoterra se bo kar dobro znašla. 8-)

Na splošno so je v N3 zmanjšal razpon "ne/učinkovitih" vojsk, kar je lahko samo dobro.

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